Index: libhb/deca52.c
===================================================================
--- libhb/deca52.c (revision 1265)
+++ libhb/deca52.c (working copy)
@@ -215,7 +215,8 @@
hb_list_getbytes( pv->list, pv->frame, pv->size, &pts, &pos );
/* AC3 passthrough: don't decode the AC3 frame */
- if( pv->job->acodec & HB_ACODEC_AC3 )
+ if( pv->job->acodec & HB_ACODEC_AC3 ||
+ w->amixdown == HB_AMIXDOWN_AC3 )
{
buf = hb_buffer_init( pv->size );
memcpy( buf->data, pv->frame, pv->size );
Index: libhb/muxmp4.c
===================================================================
--- libhb/muxmp4.c (revision 1265)
+++ libhb/muxmp4.c (working copy)
@@ -303,7 +303,8 @@
mux_data = malloc( sizeof( hb_mux_data_t ) );
audio->mux_data = mux_data;
- if( job->acodec & HB_ACODEC_AC3 )
+ if( job->acodec & HB_ACODEC_AC3 ||
+ job->audio_mixdowns[i] == HB_AMIXDOWN_AC3 )
{
mux_data->track = MP4AddAC3AudioTrack(
m->file,
Index: libhb/sync.c
===================================================================
--- libhb/sync.c (revision 1265)
+++ libhb/sync.c (working copy)
@@ -144,7 +144,8 @@
for( i = 0; i < hb_list_count( title->list_audio ); i++ )
{
- if( job->acodec & HB_ACODEC_AC3 )
+ if( job->acodec & HB_ACODEC_AC3 ||
+ job->audio_mixdowns[i] == HB_AMIXDOWN_AC3 )
{
free( pv->sync_audio[i].ac3_buf );
}
@@ -206,7 +207,8 @@
sync = &pv->sync_audio[i];
sync->audio = hb_list_item( title->list_audio, i );
- if( job->acodec & HB_ACODEC_AC3 )
+ if( job->acodec & HB_ACODEC_AC3 ||
+ job->audio_mixdowns[i] == HB_AMIXDOWN_AC3 )
{
/* Have a silent AC-3 frame ready in case we have to fill a
gap */
@@ -637,7 +639,8 @@
sync = &pv->sync_audio[i];
audio = sync->audio;
- if( job->acodec & HB_ACODEC_AC3 )
+ if( job->acodec & HB_ACODEC_AC3 ||
+ job->audio_mixdowns[i] == HB_AMIXDOWN_AC3 )
{
fifo = audio->fifo_out;
rate = audio->rate;
@@ -799,7 +802,8 @@
}
}
- if( job->acodec & HB_ACODEC_AC3 )
+ if( job->acodec & HB_ACODEC_AC3 ||
+ job->audio_mixdowns[i] == HB_AMIXDOWN_AC3 )
{
buf = hb_fifo_get( audio->fifo_raw );
buf->start = start;
@@ -915,7 +919,8 @@
job = pv->job;
sync = &pv->sync_audio[i];
- if( job->acodec & HB_ACODEC_AC3 )
+ if( job->acodec & HB_ACODEC_AC3 ||
+ job->audio_mixdowns[i] == HB_AMIXDOWN_AC3 )
{
buf = hb_buffer_init( sync->ac3_size );
buf->start = sync->count_frames * 90000 / sync->audio->rate;
Index: libhb/work.c
===================================================================
--- libhb/work.c (revision 1265)
+++ libhb/work.c (working copy)
@@ -351,7 +351,8 @@
if ( job->dynamic_range_compression )
hb_log(" + dynamic range compression: %f", job->dynamic_range_compression);
- /* if we are doing AC3 passthru, then remove any non-AC3 audios from the job */
+ /* if we are doing AC3 passthru (at the codec level, not pass-through),
+ * then remove any non-AC3 audios from the job */
/* otherwise, Bad Things will happen */
for( i = 0; i < hb_list_count( title->list_audio ); )
{
@@ -389,6 +390,8 @@
int audioCodecsSupport6Ch = ((audio->codec == HB_ACODEC_AC3 ||
audio->codec == HB_ACODEC_DCA) && (job->acodec == HB_ACODEC_FAAC || job->acodec == HB_ACODEC_VORBIS));
+ if( job->audio_mixdowns[i] != HB_AMIXDOWN_AC3 )
+ {
/* find out what the format of our source audio is */
switch (audio->input_channel_layout & HB_INPUT_CH_LAYOUT_DISCRETE_NO_LFE_MASK) {
@@ -481,6 +484,7 @@
}
}
+ }
/* log the output mixdown */
for (j = 0; j < hb_audio_mixdowns_count; j++) {
@@ -496,12 +500,16 @@
audio->config.vorbis.language = audio->lang_simple;
- /* set up the audio work structures */
+ /* set up the audio work structures */
audio->fifo_in = hb_fifo_init( 2048 );
audio->fifo_raw = hb_fifo_init( FIFO_CPU_MULT * cpu_count );
audio->fifo_sync = hb_fifo_init( FIFO_CPU_MULT * cpu_count );
audio->fifo_out = hb_fifo_init( FIFO_CPU_MULT * cpu_count );
+
+ /*
+ * Audio Decoder Thread
+ */
switch( audio->codec )
{
case HB_ACODEC_AC3:
@@ -529,8 +537,13 @@
hb_list_add( job->list_work, audio_w );
- switch( job->acodec )
+ /*
+ * Audio Encoder Thread
+ */
+ if( job->audio_mixdowns[i] != HB_AMIXDOWN_AC3 )
{
+ switch( job->acodec )
+ {
case HB_ACODEC_FAAC:
w = getWork( WORK_ENCFAAC );
break;
@@ -540,10 +553,15 @@
case HB_ACODEC_VORBIS:
w = getWork( WORK_ENCVORBIS );
break;
+ }
}
- if( job->acodec != HB_ACODEC_AC3 )
+ if( job->acodec != HB_ACODEC_AC3 &&
+ job->audio_mixdowns[i] != HB_AMIXDOWN_AC3)
{
+ /*
+ * Add the encoder thread if not doing AC-3 pass through
+ */
w->fifo_in = audio->fifo_sync;
w->fifo_out = audio->fifo_out;
w->config = &audio->config;
Index: libhb/common.c
===================================================================
--- libhb/common.c (revision 1265)
+++ libhb/common.c (working copy)
@@ -43,7 +43,9 @@
{ "Stereo", "HB_AMIXDOWN_STEREO", "stereo", HB_AMIXDOWN_STEREO },
{ "Dolby Surround", "HB_AMIXDOWN_DOLBY", "dpl1", HB_AMIXDOWN_DOLBY },
{ "Dolby Pro Logic II", "HB_AMIXDOWN_DOLBYPLII", "dpl2", HB_AMIXDOWN_DOLBYPLII },
- { "6-channel discrete", "HB_AMIXDOWN_6CH", "6ch", HB_AMIXDOWN_6CH } };
+ { "6-channel discrete", "HB_AMIXDOWN_6CH", "6ch", HB_AMIXDOWN_6CH },
+ { "AC-3 Pass-through", "HB_AMIXDOWN_AC3", "ac-3", HB_AMIXDOWN_AC3 },
+};
int hb_audio_mixdowns_count = sizeof( hb_audio_mixdowns ) /
sizeof( hb_mixdown_t );
@@ -224,13 +226,22 @@
{
/* Audio data */
int abitrate;
- if( job->acodec & HB_ACODEC_AC3 )
+ if( job->acodec & HB_ACODEC_AC3 ||
+ job->audio_mixdowns[i] == HB_AMIXDOWN_AC3)
{
+ /*
+ * For AC-3 we take the bitrate from the input audio
+ * bitrate as we are simply passing it through.
+ */
audio = hb_list_item( title->list_audio, job->audios[i] );
abitrate = audio->bitrate / 8;
}
else
{
+ /*
+ * Where we are transcoding the audio we use the destination
+ * bitrate.
+ */
abitrate = job->abitrate * 1000 / 8;
}
avail -= length * abitrate;
Index: libhb/common.h
===================================================================
--- libhb/common.h (revision 1265)
+++ libhb/common.h (working copy)
@@ -211,6 +211,8 @@
// A52_FORMAT of A52_3F2R | A52_LFE = 23 = 0x17
// discrete channel count of 6
+#define HB_AMIXDOWN_AC3 0x20000000
+
/* define some macros to extract the various information from the HB_AMIXDOWN_XXXX values */
#define HB_AMIXDOWN_GET_DCA_FORMAT( a ) ( ( a & HB_AMIXDOWN_DCA_FORMAT_MASK ) >> 12 )
#define HB_AMIXDOWN_GET_A52_FORMAT( a ) ( ( a & HB_AMIXDOWN_A52_FORMAT_MASK ) >> 4 )
Index: macosx/Controller.mm
===================================================================
--- macosx/Controller.mm (revision 1266)
+++ macosx/Controller.mm (working copy)
@@ -2922,6 +2922,16 @@
maxMixdownUsed = MAX(maxMixdownUsed, hb_audio_mixdowns[4].amixdown);
}
+ /* do we want to add an AC-3 passthrough option? */
+ if (audio->codec == HB_ACODEC_AC3) {
+ NSMenuItem *menuItem = [[mixdownPopUp menu] addItemWithTitle:
+ [NSString stringWithCString: hb_audio_mixdowns[5].human_readable_name]
+ action: NULL keyEquivalent: @""];
+ [menuItem setTag: hb_audio_mixdowns[5].amixdown];
+ if (minMixdownUsed == 0) minMixdownUsed = hb_audio_mixdowns[5].amixdown;
+ maxMixdownUsed = MAX(maxMixdownUsed, hb_audio_mixdowns[5].amixdown);
+ }
+
/* auto-select the best mixdown based on our saved mixdown preference */
/* for now, this is hard-coded to a "best" mixdown of HB_AMIXDOWN_DOLBYPLII */
@@ -2975,7 +2985,10 @@
{
case HB_ACODEC_FAAC:
/* check if we have a 6ch discrete conversion in either audio track */
- if ([[fAudTrack1MixPopUp selectedItem] tag] == HB_AMIXDOWN_6CH || [[fAudTrack2MixPopUp selectedItem] tag] == HB_AMIXDOWN_6CH)
+ if ([[fAudTrack1MixPopUp selectedItem] tag] == HB_AMIXDOWN_6CH ||
+ [[fAudTrack2MixPopUp selectedItem] tag] == HB_AMIXDOWN_6CH ||
+ [[fAudTrack1MixPopUp selectedItem] tag] == HB_AMIXDOWN_AC3 ||
+ [[fAudTrack2MixPopUp selectedItem] tag] == HB_AMIXDOWN_AC3)
{
/* FAAC is happy using our min bitrate of 32 kbps, even for 6ch */
minbitrate = 32;
@@ -3041,7 +3054,10 @@
}
/* select the default bitrate (but use 384 for 6-ch AAC) */
- if ([[fAudTrack1MixPopUp selectedItem] tag] == HB_AMIXDOWN_6CH || [[fAudTrack2MixPopUp selectedItem] tag] == HB_AMIXDOWN_6CH)
+ if ([[fAudTrack1MixPopUp selectedItem] tag] == HB_AMIXDOWN_6CH ||
+ [[fAudTrack2MixPopUp selectedItem] tag] == HB_AMIXDOWN_6CH ||
+ [[fAudTrack1MixPopUp selectedItem] tag] == HB_AMIXDOWN_AC3 ||
+ [[fAudTrack2MixPopUp selectedItem] tag] == HB_AMIXDOWN_AC3)
{
[fAudBitratePopUp selectItemWithTag: 384];
}