import java.util.Random;
public class Player
{
//define Power and Difference and Round
protected int Power=10,Difference,Round=1;
//define the Player Name
//define the Player is dead or not
protected boolean isDead=false;
{
//將傳回的Name傳給這個類別的Name
//call a Object from Random
}
//call a method for setting the Power for the players after each round
public void setPower(int Power,int Difference)
{
this.Power=(Power+Difference);
}
//call a method to get the value of power each round
public int getPower()
{
return Power;
}
//call a method to get the name from the Players
{
}
//call a method for attacking the Players
public void Attack(Player A)
{
int temp=getPower(),temp1=A.getPower();
Difference=
Math.
abs(Power-A.
getPower());
if (Difference==0)
Difference=1;
//print out which round for this attack
System.
out.
println("====Round " + Round +
"====");
//print out who attacks who
System.
out.
println(getName
() +
" attacks " + A.
getName() +
"!!!");
//to define a player have 50% chance of winning the battle
if (randomNumber.nextDouble() <= 0.5 )
{
System.
out.
println(getName
()+
" wins!");
setPower(Power,Difference);
A.setPower(A.getPower(),-Difference);
}
else
{
//vice versa
System.
out.
println(getName
()+
" loses!");
setPower(getPower(),-Difference);
A.setPower(A.getPower(),Difference);
}
if (A.getPower()<=0)
{
A.isDead=true;
System.
out.
println(A.
getName()+
" is killed!!");
}
if (getPower()<=0)
{
isDead=true;
System.
out.
println(getName
()+
" is killed!!");
}
//show out players hp at last
System.
out.
println(getName
()+
" POWER "+temp+
"--->"+getPower
());
System.
out.
println(A.
getName()+
" POWER "+temp1+
"--->"+A.
getPower());
}
}